Lecture: Game development

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Date/Time:Wednesday, 09 Feb 2011 at 8:00 pm
Location:130 Design
Cost:Free
URL:http://www.cs.iastate.edu/~cjohnson/gamecomp
Phone:515-294-3464
Channel:College of Liberal Arts and Sciences
Categories:Lectures Student activities
Actions:Download iCal/vCal | Email Reminder
Game developers Mike Boxleiter and Greg Wohlwend of Mikengreg Games Co. will reveal their process for developing Flash, Unity and iPhone games in relatively short amounts of time. Projects covered will include Solipskier, Liferaft: Zero, Fig. 8 among others. Learn from working game code, assets and numerous prototypes what it takes to finish a game and apply it to your own projects. All are welcome to attend.

The 2010-2011 Iowa State University Game Development Competition offers students a chance to put creativity, technical knack, and business sense together into creating a complete digital game. Teams enter their games into one of three categories: PC/console, mobile/browser, or serious. At the end of the academic year, in spring 2011, teams will present their games in person to a panel of judges who will choose the top three games in each category. Cash prizes are awarded.

This competition was made possible by a grant by the Motorola Foundation.